
The Museum
A content creator walks into a sealed museum for the views. Something inside has been waiting for an audience.
Survival horror in a house of cursed artifacts. Solve the museum's puzzles, track the thing that hunts you by sound, and find out what happened to the girl who never left.
In 2010 the Ghosh family lived in a house filled with disturbing artifacts and darker secrets. After a tragedy and the disappearance of their daughter, the place was sealed and left to rot. A decade later you walk in with a camera, and the museum wakes up.
Anya was never found because she never truly left. Bound to a cursed wooden doll, her spirit still moves through the halls — restless, and no longer patient. She hunts in intervals. She listens. One wrong step and she knows exactly where you are.
You have a camcorder, a floorplan you do not understand, and a set of locks that only open for someone willing to learn what this family did. Uncover the truth, survive her, and help her move on — or stay here with her.
What you are getting
She hunts on a timer
Anya's pursuit comes in waves. The quiet between them is when you work, and it is never quite long enough.
Sound gives you away
The museum reacts to noise. Every drawer, every run, every panicked step narrows the distance between you and her.
Locks worth solving
Puzzles are built into the collection itself — the artifacts, the photographs, the numbers the family left behind.
Shot through a camcorder
The whole game is framed by your own recording. The viewfinder is the only light you get.
Screens
07 stills · click to enlarge
